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Farming experience is granted each time the sapling advances to another stage of development while nurturing.

Woodcutting experience is granted every few seconds during chopping.

The tree begins with 100% health, and the player with 0% reward.

As players chop the tree and the fires burn, the tree's life drops and the player's percentage of reward increases.

Firemaking experience is granted each time a new section of the Tree is lit on fire from evil tree kindling.

Firemaking experience is also granted after adding the evil tree kindling to the bonfire from the dead evil tree. He will explain how the evil tree works, and will be the one to reward players after one is killed.

Eventually the tree will die and become a Fallen tree, from which you can receive your rewards.

Once you have received your rewards, you may burn spare kindling in it for Firemaking experience.

Inspecting the saplings or trees does not count as one of the player's daily interactions.

Groups dedicated to finding and reporting evil trees can be found in the Minigames and D&Ds section of the Rune Scape Forums.

As well as this, when 3 evil roots are present, the fourth will respawn slower.

It takes at least one minute for new roots to regrow on each side.

To burn the evil tree, the player will require some kindling attained from chopping down one of the four roots which sprout along the sides of the tree.

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